Various ideas I had for this project, in rough order of how they came to mind:
- Do a narrative of my experiences in class. Perhaps "summarize" the various pieces I've done thus far in one master piece.
- Revisit a discarded idea I had for the verb project. My words were "hang" and "drop" - I was thinking perhaps I could play on the less used meaning of "hang" where someone is killed, and edit a photo of a person being hanged, but replace him with an every day object. For example, a number of pencils could be gathered around watching a pencil be hanged. I discarded this idea because I was not actually modifying an object, but rather just a photograph; however, this would be allowed here.
- I'm rather fond of a board game called "go". It is esthetically very minimal - white and black circles on a yellow board. The shape of the board and the flow of the pieces is particularly interesting. Perhaps I could do something with that. Perhaps show the evolution of the board, the back-and-forth between the players as the game goes on.
- While I had physical image of computers in some of my projects, I did not have programming. Just the physical boxes. While this does get across "Daniel likes computers", it doesn't really get the deeper spirit behind it. Perhaps I should somehow explore software. I've always found the flow of code quite interesting.
- Proposed by instructor: video of me programing and my surroundings. Note how the world changes around me as I code. I am a constant in contrast to the changing surroundings.
- Most of the projects I've done thus far have been relatively shallow. I'd like to go for something that at least appears to be deep and meaningful.
- I'd also like to stick with the programing idea. Perhaps a video, not of me, but of the screen: just the letters as they change while a program is written. However, this may be uninteresting.
- Spice up potentially uninteresting video with interesting audio. Audio tells an interesting story over video. The exact relationship between audio and video won't be known until the end of the video, which makes some mystery, which is always interesting.
- Video is recording of screen while I program Conway's Game of Life (http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life). Audio playing over video is a story or poem about creation or meaning of life. Audio ends exactly when development of code (play with video speed). Then, in silence or vocals-less music, a video of the animation of a simulation in the finished Conway's Game of Life, as though this answers or is a reply to the audio.
At this time, I like the last idea best. It is a bit risky - there is potential that it will not come across as interesting as I currently envision it. It is also depending on a creative audio script or poem, which is something I've not done in a while. There is also the realistic possibility that I'll be embarrassed to show off my technical abilities coding something in progress - I usually prefer to keep my work private until it is good. However, it is good to push myself. Moreover, I can't think of ever seeing anyone else do anything quite like this, and from what I gather uniqueness is quite valuable in the art world.
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